/**
 * \par Copyright (C), 2012-2016, MakeBlock
 * @file    MbotBuzzerTest.ino
 * @author  MakeBlock
 * @version V1.0.0
 * @date    2015/11/19
 * @brief   Description: this file is sample code for buzzer
 *
 * Function List:
 * 1. void buzzerOn()
 * 2. void buzzerOff()
 *
 * \par History:
 * <pre>
 * `<Author>`         `<Time>`        `<Version>`        `<Descr>`
 * forfish             2015/11/19    1.0.0          add some descriptions
 * </pre>
 */

/*************************************************
 * Public Constants
 *************************************************/

#define NOTE_B0  31
#define NOTE_C1  33
#define NOTE_CS1 35
#define NOTE_D1  37
#define NOTE_DS1 39
#define NOTE_E1  41
#define NOTE_F1  44
#define NOTE_FS1 46
#define NOTE_G1  49
#define NOTE_GS1 52
#define NOTE_A1  55
#define NOTE_AS1 58
#define NOTE_B1  62
#define NOTE_C2  65
#define NOTE_CS2 69
#define NOTE_D2  73
#define NOTE_DS2 78
#define NOTE_E2  82
#define NOTE_F2  87
#define NOTE_FS2 93
#define NOTE_G2  98
#define NOTE_GS2 104
#define NOTE_A2  110
#define NOTE_AS2 117
#define NOTE_B2  123
#define NOTE_C3  131
#define NOTE_CS3 139
#define NOTE_D3  147
#define NOTE_DS3 156
#define NOTE_E3  165
#define NOTE_F3  175
#define NOTE_FS3 185
#define NOTE_G3  196
#define NOTE_GS3 208
#define NOTE_A3  220
#define NOTE_AS3 233
#define NOTE_B3  247
#define NOTE_C4  262
#define NOTE_CS4 277
#define NOTE_D4  294
#define NOTE_DS4 311
#define NOTE_E4  330
#define NOTE_F4  349
#define NOTE_FS4 370
#define NOTE_G4  392
#define NOTE_GS4 415
#define NOTE_A4  440
#define NOTE_AS4 466
#define NOTE_B4  494
#define NOTE_C5  523
#define NOTE_CS5 554
#define NOTE_D5  587
#define NOTE_DS5 622
#define NOTE_E5  659
#define NOTE_F5  698
#define NOTE_FS5 740
#define NOTE_G5  784
#define NOTE_GS5 831
#define NOTE_A5  880
#define NOTE_AS5 932
#define NOTE_B5  988
#define NOTE_C6  1047
#define NOTE_CS6 1109
#define NOTE_D6  1175
#define NOTE_DS6 1245
#define NOTE_E6  1319
#define NOTE_F6  1397
#define NOTE_FS6 1480
#define NOTE_G6  1568
#define NOTE_GS6 1661
#define NOTE_A6  1760
#define NOTE_AS6 1865
#define NOTE_B6  1976
#define NOTE_C7  2093
#define NOTE_CS7 2217
#define NOTE_D7  2349
#define NOTE_DS7 2489
#define NOTE_E7  2637
#define NOTE_F7  2794
#define NOTE_FS7 2960
#define NOTE_G7  3136
#define NOTE_GS7 3322
#define NOTE_A7  3520
#define NOTE_AS7 3729
#define NOTE_B7  3951
#define NOTE_C8  4186
#define NOTE_CS8 4435
#define NOTE_D8  4699
#define NOTE_DS8 4978

void setup() {
}

void loop() {
  play();//Play the music.
  delay(300);//Pause for a while.
}

// notes in the melody:
int melody[] = {
NOTE_G4,//5  
NOTE_G4,//5
NOTE_A4,//6
NOTE_G4,//5
NOTE_C5,//1.
NOTE_B4,//7
0,
NOTE_G4,//5
NOTE_G4,//5
NOTE_A4,//6
NOTE_G4,//5
NOTE_D5,//2.
NOTE_C5,//1.
0,
NOTE_G4,//5
NOTE_G4,//5
NOTE_G5,//5.
NOTE_E5,//3.
NOTE_C5,//1.
NOTE_B4,//7
NOTE_A4,//6
0,
NOTE_F5,//4.
NOTE_F5,//4.
NOTE_E5,//3.
NOTE_C5,//1.
NOTE_D5,//2.
NOTE_C5,//1.
0,
};

int noteDurations[] = {
  8,8,4,4,4,4,
  4,
  8,8,4,4,4,4,
  4,
  8,8,4,4,4,4,2,
  8,
  8,8,4,4,4,2,
  4,
};

void play()
{
    for (int thisNote = 0; thisNote < 29; thisNote++) {

    // to calculate the note duration, take one second 
    // divided by the note type.
    //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
    int noteDuration = 1000/noteDurations[thisNote];
    tone(8, melody[thisNote],noteDuration);

    // to distinguish the notes, set a minimum time between them.
    // the note's duration + 30% seems to work well:
    int pauseBetweenNotes = noteDuration * 1.30;
    delay(pauseBetweenNotes);
    // stop the tone playing:
    noTone(8);
  }
}
